# Monthly Update — Feb 2020

## Coreform Short-Course

In February, Coreform held its second short-course, which I attended. It was fairly similar to the last short-course, though a bit more polished. The biggest difference, however, was the unveiling of their beta version of Flex preprocessing software — which is built on the Trelis meshing software they obtained through their acquisition of CSimSoft. Inspired by one of my work colleagues, I made a video of their stress-testing of one of the tutorial problems.

## Planar Spring

After the short-course I began developing a strategy to build a simulation model of the planar spring in Flex. I ran into a few bugs, but was able to work with Coreform to get some fixes. Namely I was trying to construct a U-Spline on the mesh shown in figure there was an infinite loop happening in their algorithm to apply $\mathcal{C}^0$ creases along one of my boundary conditions.

Caleb and Florian were able to quickly troubleshoot the error and get a fix pushed to their master branch. Now I’m just waiting to get a new build of Flex so that I can run the simulation on the working U-Spline. As you can see in figure 2, it’s still not perfect, but this will be an important milestone for me: building an entire simulation from scratch using only Coreform’s software stack.

## U-Spline vs. B-Spline

Another thing I worked on with another graduate student was coming up with a simple example demonstrating the difference between a traditional B-Spline and a U-Spline — in 2-D. Remember that a traditional B-Spline is a basis-spline constructed via the Cox de Boor recursion algorithm in 1-D and then expanding to higher-dimensions via tensor products. The figure below shows an unstructured spline topology and demonstrates a quadratic spline basis function with maximal continuity, B-Splines on the left and U-Splines on the right. Notice that the B-Spline basis is $\mathcal{C}^0$ and has to be constructed via three carefully parameterized B-Spline tensor product surfaces. In practice (i.e. moden CAD) this basis wouldn’t even be continuous, but rather $\mathcal{C}^{-1}$. The U-Spline, on the otherhand, is constructed as a single entity and is able to acheive $\mathcal{C}^1$ continuity, except at the extraordinary point though I’m told this isn’t a theoretical limitation, but rather that Coreform hasn’t yet implemented smooth extraordinary points. Later I’ll talk about the far-reaching implications this may have for constructing watertight-CAD models.

That’s it for February, hopefully March proves to be another fruitful month!